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Adjunct VR Pain Management in Acute Brain Injury

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University of Maryland, Baltimore

关键词

抽象

Severe and refractory pain after acute injury is a known-risk factor for chronic opioid use disorder. Headaches associated with traumatic brain injury (TBI) are often severe and refractory. In this study, the investigators will use Virtual Reality (VR) immersion as a non-pharmacological adjunct to treat headache associated with acute TBI. The investigators hypothesize that VR therapy will decrease pain and reduce opioid use in patients with acute TBI.

描述

Each participant will undergo one VR session and two control sessions. The VR session will take place in a VR environment developed in our own Shock Trauma Blended Reality Center and last 20-30 minutes. The environment is based upon literature reviews on chromotherapy. The control sessions will include a 2D-tablet based session that mimics the VR content and a content-less placement of the VR headset. The order of these sessions will be randomized across patients.

Each participant will complete a pre-study questionnaire to elicit their prior experience with the virtual reality as well as measures of gaming addiction/engagement, boredom, and expectancy. These scales will help us determine which patient-level factors predict response to VR. Before and after each session, participants will complete validated scales of pain, nausea, and anxiety.. Pre- and Post-VR opioid use will be recorded. Basic vital signs including heart rate, blood pressure, and respiratory rate, will be recorded before and after each session to monitor autonomic response. Advanced measures of autonomic response will include heart rate variability, galvanic skin response, and pupillometry metrics. At the conclusion of all sessions, participants will complete another questionnaire to document their subjective experience of using VR.

日期

最后验证: 06/30/2020
首次提交: 04/18/2020
提交的预估入学人数: 04/18/2020
首次发布: 04/21/2020
上次提交的更新: 07/06/2020
最近更新发布: 07/08/2020
实际学习开始日期: 07/31/2020
预计主要完成日期: 07/31/2021
预计完成日期: 07/31/2021

状况或疾病

Traumatic Brain Injury
Headaches Posttraumatic

干预/治疗

Behavioral: All Participants

Behavioral: All Participants

Behavioral: All Participants

-

手臂组

干预/治疗
Experimental: All Participants
All participants will participate in virtual reality sessions as well as tablet-based sessions that mimic virtual reality content that serve as active control
Behavioral: All Participants
20-30 minute session of virtual reality immersive content.

资格标准

有资格学习的年龄 18 Years 至 18 Years
有资格学习的性别All
接受健康志愿者
标准

Inclusion Criteria:

- Diagnosis of Traumatic Brain Injury

- Age greater than or equal to 18 years-old

- Glasgow Coma Scale of 15

- Expected to stay in the hospital for at least two days

- Received opioids prescribed in the hospital in the last 24 hours

- Patients must be able to consent for themselves

Exclusion Criteria:

- Seizure prior to enrollment

- Pregnancy

- non-English speaking

- Known intolerance of Virtual Reality

结果

主要结果指标

1. Change in Pain Score [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Ratings on Numeric Pain Rating Scale. Numeric Pain Rating scale range is from 0 (no pain) -10 (severe pain)

次要成果指标

1. Opioid Administration [6 hours]

DIchotomized outcome of whether or not participant received opioid following intervention

其他成果措施

1. Change in Nausea [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Ratings on Numeric Rating Scale for Nausea. Numeric Rating Scale for Nausea ranges from 0 (no nausea) - 10 (worst nausea possible)

2. Change in Anxiety [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Anxiety Ratings from Short-Form State Anxiety Inventory. Scores Range from 6 (Not at all anxious) - 24 (Very much amxious)

3. Change in Galvanic Skin Response [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Galvanic Skin Response. Galvanic Skin Response is measured in micro-Siemens with increasing response reflecting increased emotional arousal.

4. Change in Heart Rate Variability [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Heart Rate Variability. Decreasing HRV indices are associated with the activity of sympathetic system, while increasing of the HRV indices are associated with the activity of parasympathetic nervous system

5. Change in pupillometry [Pre- and Post-Intervention (approximately 30 minutes)]

Pre- vs. Post-Intervention Pupillary Maximum Constriction Velocity. Reduced pupillary maximum constriction velocity is representative of decreased parasympathetic nervous system activity.

6. Subjective Measures of VR experience [Pre- and Post-study (approximately 2-3 days)]

A Likert-Scale questionnaire will be used to assess participant's subjective ratings of how fun, immersive/engaging, and calming the interventional sessions were. The scales rang from 0 (not at all) to 5 (very much). They will also rate how likely they would be to recommend the sessiosn to another participant with their problem (0 (very unlikely) to 5 (very likely))

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